PILGRIM: Travels in Space
We’ll be using the grapple rules from Pathfinder, as opposed to the ones in D&D 3.5 and d20 Modern. They are far more stream-lined, far less complicated, and far more versatile. Here is a flow-chart so you can easily perform a grapple check using the new rules.
Use this link if you are unfamiliar with the terms in the flow-chart, particularly CMB and CMD: